Realm Forge · Book III
Map planner 1-inch cells. Walls block diagonals. Seed two different goods, one dormant encounter, one veil, one resonance, one wild. Large encounters stay off the board. Sites stamp 2×2.
Twin Thrones 18×18 Full Realm 24×24 Clear
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
Palette
Open Flagstone Packed Earth Dungeon Wall Rubble Water Wildwood Stairs Pit Provisions Site Materials Site Luxuries Site Structure Wayline Beacon / Lantern
Seed stamps
Production P Production M Production L Veiled Encounter Resonance Wild
Materials
Floors: 0 × 1 in XPS Walls: 0 Sites: 0 × 2×2 Foam: ~0 sq in (1 sheet) Cardboard packs: 0 Black paint bottles: 1 Gray paint bottles: 1 Lantern LEDs: 0 Wall weights: 0 Flagstone: 1×1 in, ½ in XPS. Default dungeon / citadel floor. Score a 1-inch grid lightly so it reads at arm’s length.
Save map