5
Sable Warlord
Huge dragon • CR 13 • Ironbound
Sable Warlord, Ironbound. Huge dragon, chaotic evil. Fused from Ridley (Metroid) × Riptor (Killer Instinct). Optional table creature — not Encounter E01–E08.
Stat block
| Armor Class | 18 (18 (natural armor)) |
| Hit Points | 304 (32d12 +96) |
| Speed | 40 ft., fly 60 ft., climb 40 ft. |
| STR / DEX / CON | 19 / 24 / 16 |
| INT / WIS / CHA | 12 / 13 / 14 |
| Saves | Con +8, Dex +12 |
| Skills | Deception +7, Intimidation +7, Arcana +6 |
| Resistances | fire, lightning, slashing |
| Immunities | fire |
| Senses | darkvision 120 ft., passive Perception 16 |
| Languages | Common, Draconic, Ignan |
| Challenge | 13 (10,000 XP) |
Traits
Legendary Resistance (3/Day). If Sable Warlord fails a saving throw, it can choose to succeed instead.
Aura of Dread. Any creature that starts its turn within 20 feet of Sable Warlord must succeed on a DC 18 Wisdom saving throw or be frightened until the start of its next turn. On a success, the creature is immune to this aura for 24 hours.
Relentless. If Sable Warlord takes 36 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead (once per short rest).
Keen Smell. Sable Warlord has advantage on Wisdom (Perception) checks that rely on smell.
Flyby. Sable Warlord doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Actions
Multiattack. Sable Warlord makes 3 Scythe Tail attacks. It can replace one attack with Pounce and Burn.
Scythe Tail. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 28 (6d8 +1) slashing damage.
Pounce and Burn. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 71 (16d8 -1) slashing damage. If the chimera moved at least 20 feet toward the target, the attack deals extra fire damage equal to the proficiency bonus.
Reactions
Punish the Opening. When a creature within 10 feet of Sable Warlord misses it with a melee attack, Sable Warlord can make one Scythe Tail attack against that creature.
Legendary actions
Sable Warlord can take 3 legendary actions, choosing from the options below.
Detect. Sable Warlord makes a Wisdom (Perception) check.
Lunge. Sable Warlord moves up to half its speed and makes one Scythe Tail attack.
Pounce and Burn. Sable Warlord uses Pounce and Burn (costs 2 actions).
Sable Warlord hunts as if remembering every war its parent silhouettes ever lost. Print this original name. Do not letter the source villains on a mat.
Tactics. Sable Warlord closes immediately and pins the most armored warrior. It never ends a turn next to more than one threat, using speed or teleportation to reset. Below half hit points it spends legendary actions to finish a single target rather than spread damage.
Pinned sources for this plate: vg-ridley, ki-riptor. Re-forge from the Chimera Forge with the same pins if you want a new name on the same bones.