Instrument CodexConflict

1

Conflict

Military and encounter crisis

Twelve Conflict instruments. ROUGH DRAFT. They resolve attacks, rescue, and the feel of a line holding. They do not award Chaos unless a later lock says so.

Conflict register
No.NameTimingStatus
021Hold the LineCommandROUGH
022Coordinated StrikeCommandROUGH
023Breach ChargeCommandROUGH
024Emergency ExtractionMed Flag reaction • HealerROUGH
025Brace FormationGesture • adjacent allyROUGH
026Press the AdvantageAfter damageROUGH
027Suppressing FireCommand • ranged hitROUGH
028Rally the CohortCommand • CohortROUGH
029Guarded AdvanceDuring movementROUGH
030Counter PositionReaction to pushROUGH
031Focused AssaultAttackROUGH
032StandDowned allyROUGH
021 · Hold the LineROUGH

Command · 1 Order

Gain +2 Guard.

UV: OPEN

022 · Coordinated StrikeROUGH

Command · 1 Momentum • ally

An ally assists the attack.

UV: OPEN

023 · Breach ChargeROUGH

Command · 1 Material • structure

Attack a structure; −2 Armor for this resolution.

UV: OPEN

024 · Emergency ExtractionROUGH

Med Flag reaction • Healer

The Healer may move 2.

UV: OPEN

025 · Brace FormationROUGH

Gesture • adjacent ally

Ally gains +1 Guard against the next attack.

UV: OPEN

026 · Press the AdvantageROUGH

After damage · 1 Momentum

Push the damaged target 1.

UV: OPEN

027 · Suppressing FireROUGH

Command • ranged hit

On hit, apply Slow.

UV: OPEN

028 · Rally the CohortROUGH

Command • Cohort

Clear one condition from the Cohort.

UV: OPEN

029 · Guarded AdvanceROUGH

During movement · 1 Order

Gain +1 Guard for the advance window.

UV: OPEN

030 · Counter PositionROUGH

Reaction to push · 1 Momentum

Shift 1.

UV: OPEN

031 · Focused AssaultROUGH

Attack

+1 if an ally already struck the target this round.

UV: OPEN

032 · StandROUGH

Downed ally · 1 Momentum

The ally acts once before falling; legal limits OPEN.

UV: OPEN