Realm ForgeTiles

5

Tile Language

The pieces the planner and the knife share

Every tile in the live planner is a thing you can cut. If it has no foam recipe, it does not belong on the palette.

Shared terrain vocabulary
TileFoamPaintTable note
Flagstone1×1 in, ½ in XPSblack seal, umber wash, gray drybrush, ivory edgeDefault dungeon / citadel floor. Score a 1-inch grid lightly so it reads at arm’s length.
Packed Earth1×1 in, ½ in XPSburnt umber, flock in cracksOutdoor roads and production yards.
Dungeon Wall1×1 in base, 1½ in tall, ¼ in thick XPSsame stone triad, heavier wash in mortarBlocks orthogonal and diagonal cutting. Weight the base with a washer or coin.
Rubblebroken ½ in offcutsdusty gray, dry pigmentDifficult ground. Counts as terrain, not a wall, unless you stack it to wall height.
Waterrecessed ¼ in, gloss PVAdeep teal, gloss varnishTempest and coastal boards. Movement cost is a table ruling; mark it on the mat.
Wildwoodclump foliage on 1×1olive, burnt grass flockBlocks line of fire if you stack height. Keep it removable for Claims.
Stairsstepped ½ in XPSstone triadElevation change. One-inch rise per step keeps minis stable.
Pitcut-out or painted voidblack, drybrushed rimHazard. Pair with a UV omen on the rim for Veil play.
Provisions Sitemill / granary 2×2timber, thatch, warm washNeutral until Claimed. Activates next cycle. Destroying it adds +1 Chaos.
Materials Sitequarry / yard 2×2stone, rust drybrushSecond production type. Realm Seed places two sites of different goods.
Luxuries Sitepavilion 2×2cloth, brass leaf, inkInfluence and diplomacy pressure. Keep it visually richer than the other two.
Structurebastion / hall 2×2house colors on a banner pinPlayer-built. Uses Guard / Armor / Integrity. Full Integrity damage destroys it and adds +1 Chaos.
Resonanceobelisk 1×1cool stone, optional UV sigilLegal wand or manual activation location. Up to 24 potential points on columns A–X.
Encounterlair token 1×1scorch, bone, rustOne regular encounter begins dormant here. Large encounters stay off-board until awakened.
Veiledblank tile + UV markordinary stone; secret is blacklight-onlyDoor, Cipher, Resonance, Omen, or Veiled Choice. Always have a non-UV token fallback.
Wild Seedblank 1×1 until discoveredsame as flagstone; identity concealedRealm Seed Wild. Identity remains concealed until discovered. Do not pre-label the foam.
Waylineinlaid strip or painted roadochre, worn edgesPairs with Wayline Obelisk. Inactive during Forge Severe Breaking Point.
Beacon / Lanternniche + 5 mm LEDwarm stone, soldered LEDElectronics. Coin-cell or 5 V from the board module. Never a rules requirement.

Paint the master board a dark stain so unoccupied coordinates read as the Realm, not as missing product. Tiles sit on top. Seed then means something: you are placing, not drawing with a marker that cannot be undone.